The pic above is definitely not DOR… because we forgot to take a photo of our kill so here is one from BAMN. 🙃
On the last pull of the night (why is this still a thing because I feel like it’s a thing), DOR tightened up their mechs and dawned the Belf pewpewing guns to shoot down the Banshee Queen. And much to our surprise, we did it! Heroic progression is now over for this weekend team. Congratulations DOR and helpers (Zal hpal extraordinaire). 💗
BAMN Lost The Drip 💦
Unfortunately, the drip stopped dripping for BAMN and the roster boss won the war yet again. Mythic raiding is both a joy and a curse in that there is a particular “high” when a boss is defeated… yet finding a consistent 20-man raid to make that happen is an uphill battle. Mythic raiding has existed since Siege of Orgrimmar (the first M raiding difficulty) and before that it was 25-man heroic raids. I’m sure rostering since then has always been the final boss, but with everything going on at Blizzard now and current disliked power systems, it makes for a recipe for disaster. Players have been leaving the game in droves. 🙀
Youtube content creators suggest that over half of the player base have quit since SL launch, and most of those creators themselves moved on to other projects like FF14. Until Blizzard is able to accommodate their disenfranchised employees and create enjoyable content, the likelihood for players to return is very low. Hopefully the new management co-leads, Ybarra and Oneal, can steer the company back into a good direction. Already, major PTR changes have been announced suggesting that player feedback is being taken into account. The things that frustrates players, however, is that these changes were suggested by them during SL beta. Now that they’re happening a year later is hitting hard. I tend to agree with the general air of things, and while I can argue that game developers should be allowed to present their vision of their game for us to play, ultimately it’s the players that have to live through these systems. And when that feedback has been historically ignored (Legion: purchasable legendaries; BFA: azerite gear, islands, war zones, purchasable corruption), player-to-developer trust erodes – faith in that relationship just isn’t there anymore.
Looking ahead, most of these changes will vastly improve the quality of life of the expansion. I guess tomorrow is when the trusty Data-miners at WoWhead will gift us with a lot of exciting news. I do have a wish list though that’d I’d scream if I saw happen…
- Legion Mage Tower – able to do the mage tower to get the now-gone appearances but only during Legion timewalking.
- Legion M+ gear scaling – make m+ gear from timewalking actually useful so it’s worthwhile content.
- Pandaria Challenge Modes – able to do the challenge modes to get the now-gone class tmog sets but only during Pandaria timewalking.
- Make now-gone mounts available during those timewalkings like the Pandaria pheonixes.
- Go crazy with the allied race customizations! This is an MMO after all. I want to be able to change my jewelry color on my Panda characters, right?
- Legacy Raid Tuning – make getting tmogs easier, add a legacy loot currency you can spend to buy missing pieces!
- Make covenant swapping easy and painless – make reknown an afterthought and not a barrier to player power.
And that’s it, see you all on the de other side! 💃